Chance Rolls in D&D Are Able to Aid You Become a Better Dungeon Master

As a DM, I historically avoided significant use of randomization during my Dungeons & Dragons games. I preferred was for the plot and what happened in a game to be determined by deliberate decisions as opposed to pure luck. That said, I opted to try something different, and I'm incredibly pleased with the outcome.

An assortment of vintage polyhedral dice on a wooden surface.
A classic array of gaming dice from the 1970s.

The Inspiration: Seeing 'Luck Rolls'

A well-known actual-play show features a DM who often requests "chance rolls" from the adventurers. This involves choosing a type of die and defining possible results tied to the number. It's essentially no different from consulting a pre-generated chart, these are devised spontaneously when a player's action has no obvious conclusion.

I decided to try this method at my own game, mainly because it seemed engaging and offered a break from my standard routine. The experience were eye-opening, prompting me to think deeply about the perennial dynamic between planning and spontaneity in a D&D campaign.

A Powerful In-Game Example

At a session, my party had survived a large-scale battle. Afterwards, a cleric character asked about two beloved NPCs—a pair—had survived. Rather than deciding myself, I let the dice decide. I asked the player to make a twenty-sided die roll. The stakes were: on a 1-4, both were killed; a middling roll, a single one succumbed; on a 10+, they both lived.

Fate decreed a 4. This led to a profoundly poignant moment where the party found the corpses of their companions, still holding hands in death. The party held funeral rites, which was uniquely significant due to prior roleplaying. As a final reward, I improvised that the remains were strangely transformed, revealing a magical Prayer Bead. I randomized, the item's magical effect was perfectly what the group lacked to solve another critical story problem. It's impossible to plan these kinds of magical moments.

A game master running a intense tabletop session with several players.
A Dungeon Master facilitates a game requiring both preparation and improvisation.

Sharpening On-the-Spot Skills

This experience led me to ponder if randomization and spontaneity are actually the essence of this game. While you are a meticulously planning DM, your ability to adapt need exercise. Groups frequently find joy in upending the most detailed plans. Therefore, a good DM has to be able to think quickly and fabricate content in real-time.

Employing on-the-spot randomization is a great way to develop these abilities without venturing too far outside your comfort zone. The trick is to deploy them for small-scale decisions that have a limited impact on the campaign's main plot. To illustrate, I would not employ it to establish if the central plot figure is a secret enemy. However, I could use it to determine if the party reach a location moments before a key action unfolds.

Empowering Collaborative Storytelling

This technique also works to maintain tension and foster the feeling that the game world is responsive, progressing according to their actions as they play. It reduces the sense that they are merely characters in a DM's sole narrative, thereby enhancing the collaborative foundation of storytelling.

Randomization has always been integral to the game's DNA. Original D&D were filled with random tables, which fit a game focused on treasure hunting. Even though contemporary D&D often emphasizes narrative and role-play, leading many DMs to feel they need exhaustive notes, it's not necessarily the best approach.

Finding the Right Balance

It is perfectly nothing wrong with thorough preparation. Yet, there is also no problem with stepping back and permitting the rolls to determine certain outcomes rather than you. Authority is a significant part of a DM's responsibilities. We use it to run the game, yet we frequently find it hard to release it, even when doing so might improve the game.

The core suggestion is this: Have no fear of relinquishing a bit of the reins. Experiment with a little chance for minor outcomes. It may find that the organic story beat is far more memorable than anything you would have pre-written in advance.

Shelby Woods MD
Shelby Woods MD

A seasoned sports analyst with over a decade of experience in predictive modeling and betting strategies, dedicated to helping bettors make informed decisions.